Zumo Wars
Audience: Years 12 and 13
Duration: 1 hour
Capacity: 10-20 students
Join us for this fun-packed workshop where your students will learn to programme an Arduino-controlled mini-robot to take part in a sumo-style battle. Students will:
- Experiment with changing values to alter motor speeds and turning durations to customise the robots’ fighting style
- Learn basic microcontroller programming and see how the robot uses its sensors to detect the edge of the fighting arena
- Analyse the impact the changes have on the behaviour of the 'Zumo' robot and ultimately how it performs in a competitive arena
- Face each other in a battle to see if they can fight their way through multiple rounds all the way to the Grand Final of the tournament to become the Ultimate Zumo Wars Champion
VR Experience
Audience: Year 12
Duration: 60-75 minutes
Capacity: 10-20 students
This is a hands-on workshop which allows your students to explore games and virtual environments using our VR headsets. We have a mix of headsets and software that can introduce students to immersive worlds in virtual reality. A supplementary talk will explain how the technology is used and how we can develop on these platforms.
AI Maze Solver
Audience: Year 13
Duration: 60-75 minutes
Capacity: 10-20 students
Have you ever wondered how secure websites really are? This session will introduce your students to different website vulnerabilities such as directory issues, authentication and injection attacks. They'll then be given the chance to force their way into a series of websites, with each one getting more secure as they progress through the challenges.
Mobile App Development Workshop
Audience: Year 13
Duration: 60-75 minutes
Capacity: 10-20 students
In this practical session, your students will build a mobile app with web technologies. They'll learn about the different types of web and mobile apps which can be developed including:
- Those integrating IoT or wearable technology
- Those which use augmented reality and artificial intelligence to personalise and enhance user experiences
Your students will have the opportunity to see mobile app and web technology in action and understand the career opportunities available for developers in this field.
The Mysterious World of Cyber Security
Audience: Year 12
Duration: 60-75 minutes
Capacity: 10-20 students
This is an interactive workshop that takes your students on a guided tour of the mysterious world of Cybersecurity. They'll take part in an activity where they'll be introduced to interesting and fun concepts that demonstrate just how important Cybersecurity is in a world where almost everything contains a digital component and is vulnerable to exploitation or attack. Our staff will also be on hand to discuss studying Cybersecurity and future career prospects.
Game Development: Cannon Fodder
Audience: Year 13
Duration: 60-75 minutes
Capacity: 10-20 students
Learn the basics of Unity development and C# programming in this intense session where your students will code a 3D cannon to launch balls, crash test dummies, and even other cannons! Have them fly through the air, smashing through breakable boxes and tallying points.
Sweet Sorter Challenge: AI for Candy Classification
Audience: Year 13
Duration: 60 minutes
Capacity: 20 students
Join us for an exciting hands-on workshop where you'll build an image-based model using Teachable Machine, an intuitive and accessible machine learning tool by Google. In this event, you'll learn how to train an AI model to recognize different types of sweets based on their appearance.
Once the model is trained, we'll guide you through the process of integrating it into a custom application that automatically sorts and classifies sweets into various categories. Whether you're a seasoned coder or a complete beginner, this event is designed to be fun and educational for everyone.